๐ค JLPT N5 Kanji Drill
Simple kanji practice page for JLPT N5 learners. Designed for quick drills, browsing characters and testing yourself.
This repo is a small playground for tiny web apps and visual experiments. Most of them were created with the help of different AI models (I often use Claude and Gemini), plus some manual tweaking.
Simple kanji practice page for JLPT N5 learners. Designed for quick drills, browsing characters and testing yourself.
Interactive flocking simulation with predators, reproduction and starvation. Tune parameters live and watch the ecosystem evolve.
Local, Notion-inspired editor with blocks, slash commands, multiple choice questions, math support and light/dark theme.
Japanese text helper for studying lyrics and sentences: switch between kanji + furigana and romaji, highlight segments in different colors, and save your highlights as JSON.
Small spreadsheet-like app with formulas, formatting, multiple sheets and charts. Useful for experimenting with grid logic and data manipulation directly in the browser.
A 2D lunar mining arcade experiment made with p5.js: dig through low-gravity terrain, collect crystals, avoid collapsing tiles, and survive as long as possible.
An interactive 3D drone light show built with Babylon.js: dynamic formations, adjustable drone count, animation speed, and cinematic camera paths.
A tiny browser-based real-time strategy prototype inspired by Age of Empires โ with villagers, resources, buildings, and training queues.
N-body gravitational simulation with a WebGPU compute shader (tiled shared-memory) and a WebGL2 fallback. Real-time controls, multiple scenarios, and lots of particles.
2D RTS space battle sandbox. Build your fleets, tweak ship types and AI behavior, then watch massive battles play out with replays, batch simulations and training runs.
High-density WebGPU fireworks with multiple effect types, auto-show mode, manual type selection, and deep control over color, scene and particle detail.
Real-time WebGPU black hole renderer with Schwarzschild-inspired ray marching, accretion disk, Doppler effects, starfield, nebula and cinematic camera controls.