◢ BOMBERMAN  —  ROM-DERIVED REMAKE ◣

source cartridge: Bomberman__USA_.nes · 24,592 bytes · graphics & palette decoded from the ROM

Playfield

STAGE 1
LEFT 2
SCORE 0
TIME 200
ENEMIES 0
← ↑ ↓ → / WASD move  ·  Space/Z drop bomb  ·  R restart  ·  P pause

Extracted Tilesheet Viewer

512 tiles · 8×8 · decoded from CHR-ROM ($4010–$5FFF in file)

ROM Analysis EXACT

6502 Routines Discovered EXACT


        
Disassembled offline from PRG-ROM ($C000–$FFFF). These are the real routines the remake's logic is modeled on.

Debug / Live State

EXACT = taken directly from ROM data/code   INFERRED = behavior approximated where exact reconstruction needs the full 6502 sim