CIV.SIM
Year 0 · Initializing

Simulation Controls

Disasters

Mood Nudges

Newcomers from Afar

Population

Living agents0
Tribes0
Settlements0

Economy

GDP equivalent0
Trade routes0

Conflict & Disease

Active wars0
Total deaths0
Plague carriers0

Average Trait Evolution

Technology Tree

Legend

Ocean Beach Grass Forest Mountain Desert Tundra River Settlement War Plague Trade Stranger