computing

Holography Console

digital coherent · v1.0
READY N256 λ633 nm Δx8.0 μm

Source01 · INPUT

Three letters distributed across depth: A at 80 mm, B at 110 mm, C at 140 mm.

Wavelength

Sensor

FOV2.05 mm
Reference θ1.13°
Recording time— ms

Object Field02 · SCENE

spatial · color = depth |U(x,y)| · object planes

Object intensity. In the built-in scene, depth is colour-coded: red → near, amber → mid, blue → far.

Hologram03 · RECORD

interference fringes I = |U_obj + U_ref|²

Greyscale fringe intensity. The off-axis reference produces a fast carrier; the object information sits as a slow modulation of these fringes.

Reconstruction04 · REPLAY

depth focus · z |U(x,y; z)| · ASM
110 mm